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Rocket League Wiki
Rocket League Wiki

Patch v1.24 was released on October 4, 2016.


New content


  • All-new "AquaDome" arena has been added to all casual and competitive playlists.


  • Added "Uncommon" Antennas
    • Harpoon
    • Trident
    • Seastar
  • Added "Community Flags"
    • RLCS

(DLC) Battle-Cars

  • Added "Proteus" DLC Battle-Car, including...
    • (DLC) Six new Decals:
      • (DLC) Crash Dive
      • (DLC) Cuttle Time
      • (DLC) Fathom
      • (DLC) Ladybug
      • (DLC) Stripes
      • (DLC) Tiger Shark
  • Added "Triton" DLC Battle-Car, including...
    • (DLC) Six new decals:
      • (DLC) Daddy-O
      • (DLC) Fugu
      • (DLC) Makai
      • (DLC) Modus Bestia
      • (DLC) Ragnarok
      • (DLC) Stripes

Rocket Boosts



Painted items


  • Added seven new "AquaDome" achievements...
    • GG - Win the MVP award in a game that goes to overtime.
    • Trifecta - Score a goal, save a shot, and assist a teammate all in a single game.
    • Infinite Power! - Activate every power-up in Rocket League Rumble.
    • Stopped Cold - Freeze an opponent's shot before it can score.
    • Sea Turtle - Head to AquaDome Map and score a goal while flipped on your back.
    • Get Up, Mr. Bubbles! - Equip the Bubbles Rocket Trail and Score an Aerial goal, while playing in AquaDome Map.
    • Rocket Genocider - Make 535 Shots on Goal.

Changes and updates


  • "Champions Crate III" series can now be found rarely after online matches.
  • The "Road Hog" and "Hotshot" Battle-Cars have received a visual upgrade.
    • Hotshot's handling and hitbox have been standardized against similar cars (Dominus, Breakout).
    • Road Hog is unchanged aside from the visual updates.
  • Rumble mode has received a few balance adjustments to the Spike power-up.
    • The Plunger and Haymaker power-ups can now affect a ball attached to a player by spikes. They do not detach the ball from the player, but can disrupt the ball's trajectory and take the player with it.
    • Players using the Spike power-up with an attached ball are now slightly less agile than before.


  • The "Cosmic" arena in the "Rocket Labs" playlist has been updated.
    • Goals have increased in size to be consistent with other arenas.
    • Walls are now standard (vertically straight) instead of angled.
    • The bottom wall curves touching the floor are now standardized with other maps.
    • The top wall curves touching the ceiling are now standardized with other maps.
    • Ceiling height has been reduced.
  • The "Octagon" arena in the "Rocket Labs" playlist has been updated.
    • The "corners" between wall sections are now smoother to make it easier to push the ball around the wall curves.
    • The bottom wall curves touching the floor near the goals have been adjusted to better match standard map layouts.

Bug fixes


  • Fixed an issue in Rumble mode with the Magnetizer and Spike power-ups that caused statistics for Ball Touches to be artificially increased.
  • Fixed an issue in Rumble mode that caused goals to be incorrectly credited after a player touched the ball with the Magnetizer or Spike power-ups.

External links