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Rocket League Wiki
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Custom-training-icon

An exciting new feature that was introduced in Patch v1.25 on December 7th, 2016 - Custom Training! This new feature lets players build and share their own training sequences within the community. With the release of Season 7, Custom Training got several highly-requested quality of life adjustments.[1]

Create[]

Custom-Training

When you create your own custom training sequence, you’ll be asked to specify a few things up front:

  1. A name for your creation.
  2. Which map you want to train in.
  3. What type of training sequence it is (Striker or Goalie).
  4. How difficult it’s going to be (Rookie, Pro, All-Star).
  5. Which “tags” best describe your training sequence (Dribbling, Wall Shots, etc.)

Once all that’s settled, you can then get down to editing your sequence in-game. What you'll see first is your 'Shot List' that contains every shot you’ve set up as part of your new sequence. From here you can pick a shot to edit, add new shots, or delete ones you don’t want to keep.

Editing a specific shot is the most important aspect of this new feature. You can place the car and the ball wherever you want on the field and you can specify the direction and speed of the ball with a full trajectory preview that helps you plan things out.

Each shot can be tested in real-time, modified, and tested again to make it quick and easy to develop your new training sequence.

Share[]

When you’re ready to share your creation with the world, you can 'Upload' it from your list of Created modes in the 'Custom Training' menu. This will publish your sequence to our database and generate a unique, alphanumeric code you can share online. Players can “search” by code on the 'Browse' tab to find your sequence and play it for themselves!

You can continue to edit your creations and upload new versions to the database. Players who have marked your sequence as a 'Favorite' will see that there’s a new version available and can choose to update to your new and improved version whenever they want.

For this initial version, sharing is not available cross-platform, but we are working with our console partners to expand 'Custom Training' shares across all platforms as soon as we can (and hope to do so)!

Browse[]

The 'Browse' tab of the 'Custom Training' menu allows you to look through the most popular sequences that have been uploaded to our database. For this first release of the feature, you’ll see the Top 50 most downloaded sequences on your platform.

From this list, you can play any of the most popular sequences directly. You can then mark the ones you like the most as 'Favorites' so you can quickly access them and, last but not least, you can search for a specific code if you’ve heard about a great sequence online but you don't see it in the Top 50.

Favorite[]

This list stores every sequence you’ve marked as a 'Favorite' so you can play specific sequences without having to remember their codes or find them in the 'Browse' list.

It’s important to note that we store a copy of all your 'Favorite' modes locally. Creators can upload new versions of 'Custom Training' sequences, and since the version you 'favorited' is stored, you can choose whether or not you want to update to the latest version or not.

Training Pack Progression[]

Choose Your Path: Progress on packs no longer requires you to complete shots in a specific order. You’ll be able to jump around from shot to shot, and complete a pack however you see fit. Is that third shot giving you trouble? Skip over to the fourth shot, and circle back later. (We’ll explain more about this below.)

What a Save! We’re adding training pack progress to save data, so you can work on as many shots and as many packs as you want. Make some progress, take a break, and come back later without having to restart packs from zero.

Reset Button: Completed a pack that you want to take a fresh look at? No problem. Hit Pause, and you can reset progress on any training pack you’ve started or completed.

Shot Navigation and Shot Mirroring[]

Next and Previous Shot: You can now move freely between shots in a training pack – no need to complete them in a specific order.

Select Shot: A simple press and hold will bring up a new drop-down menu that allows you to freely pick which shot in the pack you want to practice.

Shuffle Shots: Want to mix it up? Hit the Shuffle Shots button to randomize the shot order.

Shot Mirroring: With the press of a button, you can mirror a shot to the opposite side of an arena. Working on weak side strikes and saves has never been easier. Mirroring works on all Arenas available in Custom Training. This may not always be the case when new Arenas are introduced in the future, depending on shape, size, and other factors.

Menu and Interface Changes[]

History Repeats Itself: In the Custom Training menu, a new “History” tab has been added next to the “Created” tab. We’ve had the functionality for the History tab turned on in the background for some time now, so your recent training pack history should be populated as soon as your game client is updated. You can also add any packs in the History tab to your favorites list.

Pause Menu Changes: From here, you can reset progress on a training pack, and you can also hit “End Training” to see the progress made on the pack.

End Training: From here, you can jump back into the pack, change to a different game mode, change the training pack, or go back to the main menu.

  • With new functionality comes new controls! Want to change up the inputs for Shuffle Shots, Mirroring, and beyond?
    • Load into a Custom Training pack
    • Go to Settings -> Controls -> View/Change Bindings
    • Scroll to the very bottom, and you will see the new inputs right below controls for Knockout
  • Have you created Custom Training packs in Rocket League? No need to worry! All existing packs can take advantage of all the new controls and changes, no adjustments necessary.

References[]

  1. Season 7: Changes Coming to Custom Training on Rocket League - Official Site